My funny in 15 animation done with Leigh Juggins and Samirah Bello. I worked mainly as a director, doing character design, main poses and background artist, it was fun what was supposed to be funny became obnoxious to me. Despite being a very small group we manage to finish very early and worked great. now it is time to rest a little, i need to draw different things.
Enjoy and LAUGH
venerdì 24 ottobre 2014
lunedì 20 ottobre 2014
I AM READY, PITCHES
Ayyyy here is my showreel i presented the third years on my second year here in falmouth university. i wish i added more drawings, but i lost half of them with my hard-drive and i wanted to sync the actual video with the music. I like the general groovy effect, so whatever, i am satisfied with it :)
Etichette:
animation,
background,
character design,
commission,
creature,
dark souls,
drawing,
Falmouth University,
fantasy,
flash,
freetime,
intro,
maya,
photoshop,
premiere,
showreel
More revenant
More concept art for Revenant's environment. It is coming out fairly nice, despite the facts that i am yet not sure about which technique should i use for my works. lineart is quick and easy but doesn't look as cool as blackshapes. Ahhh man, what a bummer!
Oh yea, the humans, i am trying a new style for them, basic shapes, exaggerated features, kind of comic but in a dark grim environment.
Environment, plus details and explanation
Oh yea, the humans, i am trying a new style for them, basic shapes, exaggerated features, kind of comic but in a dark grim environment.
lunedì 13 ottobre 2014
trees and stuff
Three different environment pieces i did for the revenant project. While the landscapes looks a "little too sketchy", i like the look of the tree props i did: there is something special about them, a calming soothing sense of harmony, doing vegetables and rocks will definitely be a subject that i'd go deeper into. For the landscapes instead, i feel like the full line art one isn't my thing, while the sketchy one is much more enjoyable: the only problem subsists when i spent all my life doing lineart and well, yea...i got to reinvent myself again
giovedì 9 ottobre 2014
Revenant, the start
I started working as a character designer for the third year project "Revenant", a video game bible. The thought that my art could be used for a video game in the future really excite me and fuels me to draw AAAAAL NIGHT. So far i have done four creatures, but there are still many to come: the only limit is the hours i need to sleep! AH!
...
i am sure this is not healthy
...
i am sure this is not healthy
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