domenica 25 maggio 2014

maya showreel venice

I had little/no experience with Maya, the 3d program, but I knew since the beginning how to model simple shaped things: the creation of this environment allowed me to learn how to texture more efficiently and how to play with the lights (which are a pain, in my opinion), but most important, i learnt that i have to set a project properly in the future if i want to avoid any...issues.



It doesn't look amazing, more like an environment of a game made in the early 90's, but it is something.

Also i couldn't change anything at the end, since it took 2 days and a half to render.





here you can see the various sketches that i bet you already noticed in the movie (^this one^)

the reference picture


quick sketch


Matte painting




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