martedì 5 giugno 2018

Rumours From Elsewhere

So for the past two years I have been busy developing a video game with some fellow graduates.

The whole has been truly a massive task for all of us but we are now finally seeing results. The demo is pretty much ready to be shipped as soon as we put sounds effects in. I worked on the models, textures and concept art as well as being the director ;)

The game is called

Rumours from Elsewhere

A fantasy action 3D sidescroller game incorporating platforming and rogue-lite elements, rendered in a highly colourful and charming low poly style. 

and you can check it out here at our website
http://www.rumoursfromelsewhere.co.uk/




On the website you can see all the people who worked on the project and our current state of development, as well as our most recent gameplay video. 


Wish us luck, this isn't over yet 

sabato 21 maggio 2016

Hyenas and Raspberries

Some extra drawings done before working

This Cintiq is absolutely amazing


The scary Black Pete

Characters based on micro organisms like water bears.


Werehyenas


Mistfit or Mistpit, dunno lol


Cute Rasperuga


Red Eagle


Sneaky Snake Skull Scavenger

Fortune teller 


lunedì 25 aprile 2016

New website

Three more weeks and it is over, I can't wait, I swear I can't wait for it to be over so that I can finally work on Elsewhere full time!

I will update the blog with more content from the movie, but I won't be be able to put any finla piece for a while since I am planning on sending it to some festivals.

Oh! Check out my new website: http://ghigol8l.wix.com/giacomoghigo

meanwhile
here's some picture I did in the free time

Old Salomone


Warrior's Rest


Witch of the Wild


mercoledì 23 marzo 2016

A walk in the dark

Now we are close to the end, just two months more or less and we meet the deadline. I can't lie, I am quite scared, despite we are way ahead in schedule, I feel like I am not ready to move forward...everything has been scheduled for 9 months, what will happen afterwards? All the people I met here will go away and university will be pretty much over. It is exciting in a way but on the other, it is terrifying.

All I can do is work hard, the hardest and as usual hope for the best and prepare for the worst.

I have been quite busy in the last weeks, doing loads of clean ups. We are pretty much done at this point, so I will move to shadows and coloring. I bloody hate cleaning up at this point!

here's an example. Animation by Luke O'Sullivan. 



have done some designs for Falling in Love, here are some





and for Alphabet Patch



for the game I am working on, I started the 3d model of the highwayman, Aaron Donlon fixed all the mistakes I did.



and in my freetime I have been doodling a lot


my brother

me


shady university


and last but not least, I have been doing fishes on my sketchbook all week, so it seems appropriate to do a big drawing like back in the days with all the animals i designed



domenica 6 marzo 2016

Design new website

ARGH

I got so many things to worry about and now in addition I need to make a website for me. I do not have much experience in these kind of things, I hope I will manage in time: I am ahead of course work but I am super far behind in website, cv and I also need to make a twitter account!

ARGH

I wish all i had to do was drawing and directing :'(
One day Jack, one day


i have been doing more clean ups and drawings in the meanwhile, I'll post here some of em

Animation by James White and Sophie Rippington, clean up by me



Some design for the game I am working on


and two random ones





domenica 21 febbraio 2016

Cleaning is an hell of an awful job

I apologise for haven't posted anything in ages.
I have been quite busy (as usual) doing clean ups for my animation, Falling in Love. As some of you know, clean up consists in taking the keys the animator assigned did and re trace them with a cleaner line. Lots of animators are working at the moment which is great, but the only draw back is that not everyone is super neat in their line art or character proportions, so it is often up to me to fix the final animation, which is painfully tedious.

Both animations have been done by Sophie Rippington
Clean ups by me



On a side note I started working towards my future: together with two friends of mine we are starting a business next year, and hopefull we will be making videogames. It is still far from reality, but we are getting closer with finding the initial fundings and help from experts. We pinned down the kind of game we want to do and I am currently working on the art, while Ben Goldman is taking care of most of the producing and Aaron Donlon is starting some 3d.

It is exciting and scary at the same time, thinking this might be the first step of my future.





I can't post all the things I have been done, but boy it is fun :3

martedì 12 gennaio 2016

Over the break

New years eve is over, I am done eating an insane amount of food, ready to go back working on my animation. I haven't being able to accomplish much home, mostly because I was too busy write that cursed dissertation. Took a long time but I managed to get it done today.

Well anyway, I still managed to get some backgrounds done for Falling in Love and I am dealing with some color issues: I want the character to blend in but to stand out at the same time...it is an oxymoron but I know what I am doing, ahahah! Or at least I think i do. All my crew member are working on it as well, so hopefully someone will take us out this sticky situation.




My color test, Salomone blends a little too much


In the free time I have been doing some more drawing on Photoshop, I am trying to do different things and different poses. As usual I keep having issues with colors, Don't know if it is the saturation, the shading or the color themselves.

                                           

I managed to scan some of my latest drawing, since I am done with my old sketchbook, I'll practice by coloring them in my free time.

Here are some examples